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When did outlast 2 come out
When did outlast 2 come out





There were many, many panicked chases during the play through of Outlast 2, and yet getting lost or turned around was only a problem once or twice. The developers also did a very good job of making the levels lead the player where they need to go. It’s there if players prefer it, but with the wide areas, it’s almost always better to run. Also, players are really only prolonging the inevitable in these moments, as they aren’t progressing when hiding. Some hiding places, like in water, come with their own danger of drowning, so players are discouraged to stay in them for very long. Players can peek out, or they can use their camera’s audio function to listen for noise to see if anyone’s nearby. Most hiding spaces in this game don’t allow the player to look out, or offer a very limited view. Hiding is always an option, but it’s still not a very good one. Wide open spaces give many places to run, but multiple enemies are spread out in each area, so players are likely to stumble upon another enemy in a house or field if they’re not careful. Villagers in old clothing will dog players for much of the game, and in large groups. This might have made it a little too easy if you were only being chased by one frightening opponent, which is why Outlast 2 throws most of the cast of Resident Evil 4 at you.







When did outlast 2 come out